eLearning
eLearning
eLearning is used in addition to face-to-face lectures and other traditional teaching methods and provides additional content and communication channels delivered via the World Wide Web.
Blackboard
Blackboard is UQ's eLearning management system which provides an online teaching and learning environment over the internet. Blackboard allows customisation of colour schemes and layouts, includes a number of online educational tools to support learning, communication and collaboration, plus a set of administrative tools to assist the site Instructor to manage and continuously improve the site.
Centre for Educational Innovation and Technology
The University of Queensland’s Centre for Educational Innovation and Technology (CEIT) is Australia’s first centre of leadership in educational innovation. Mixing emerging technologies with insightful ideas, the Centre will explore the unlimited opportunities offered to education and researchers by open source technologies. New approaches to the digital implementation of built pedagogies - physical and virtual spaces for learning - will extend CEIT’s work across the globe.
SBLi (Scenario based Learning Interactive)
SBLi is an interactive educational software developed at The University of Queensland. It is available free to all UQ staff and students and enables teachers/educators/trainers to develop engaging multimedia scenarios based on Problem Based Learning. SBLi can be used to challenge students to learn through engagement in a real problem and develops problem solving skills through case studies.
PrimEd
PrimEd, a UQ owned company, has developed and licensed world-class eLearning technologies and services to deliver effective social, collaborative and structured learning to Australian professionals and university alumni, in a community driven learning network.
The range of eLearning technologies covers:
- Learning management systems (open source and enterprise LMS)
- Learning content management systems (LCMS)
- e-learning authoring tools that are SCORM and AICC compliant (rapid and fully functional tools)
- curriculum framework and e-portfolio tools
- assessment systems
- social network tools
- website content management system ( proprietary and open source CMS)
- email marketing software
We have added these world-class learning technologies that meet SCORM, AICC and other vital industry standards for e-learning, to our product offering to ensure a variety of best practice tools are available to UQ. This technology stack allows us to create tailored learning technology solutions—capable of delivering best-practice social, collaborative and structured learning.
UQ Staff Guidelines for Use and Participation in Second Life
The University of Queensland would like to encourage the exploration of alternative educational environments like those offered by virtual worlds such as Second Life. These guidelines highlight a number of important points that staff members of UQ, should be aware of if you are considering delivering classes, tutorials, projects, papers and lectures within Second Life.
Other IT Related Guidelines and Policies
The Information Technology and Services Policy and Planning (ITSPP) Committee facilitates the integration of IT planning with the overall strategic planning and budget processes of the University. This site details policies and guidelines related to: Private Access to Computers by Students; Internet Code of Practice; Telecommunications Network Management; Information Technology Security Management; Email for Staff and Students; Use of Directory and Email Messaging System; » Information and Communications Technology (ICT) Plan; Information Technology Services Framework; Guidelines in the use of IT Resources; Information Management Fact Sheet; Website Development Guidelines; and Multimedia Authoring Guidelines.
