Course level

Undergraduate

Units

2

Duration

One Semester

Class hours

1 Lecture hour
2 Practical or Laboratory hours

Incompatible

IENV7963 or MMDS7963

Prerequisite

(CSSE1001 or MMDS1400) + MMDS2200

Assessment methods

Project Based

Course enquiries

Dr Gregory Hooper (g.hooper@uq.edu.au)

This course is not currently offered, please contact the school or faculty of your program.

Course description

[Not offered from 2012] In-depth exploration of design of computer games including social, emotional, psychological, technical & theoretical issues. History of games, games analysis, game design process, level design, sound design, graphical design, character design, interface design, game balance, & interactive storytelling.