REVIEW
Gambling Policy
Productivity Commission, Australia's Gambling Industries, Report No. 10, Ausinfo, Canberra, 1999.
Reviewed by John Quiggin
|
R |
eading the reports of the Industry Commission (previously the
Industries Assistance Commission) was always an odd experience. The reports
were invariably well-argued, followed extensive public hearings, and frequently
included useful empirical studies.
But the policy conclusions could be predicted before the first data
point was collected Ñ almost invariably they favoured less government
intervention. It seemed reasonable to expect reports of the Productivity
Commission to follow the same pattern. The CommissionÕs report on gambling
belies this expectation. Although the Report cannot easily be placed on a
simple policy spectrum with central planning at one end and laissez-faire at the other, it clearly rejects
simplistic free-market solutions.
The first part of the Report consists of an assessment of the welfare effects of gambling, a topic which has been the subject of numerous errors. The easy part of the Commission's work is the demolition of various forms of the ÔmaterialistÕ fallacy Ñ the view that value arises solely from the production of physical goods. One form of this fallacy is the view that gambling necessarily yields negative net social output, since physical resources are consumed but no physical output is produced. A related, but opposite, error counts all the resources used in the gambling industry, plus multiplier effects, as a net contribution to social output.
Problem gamblers pose a more substantial
challenge. Although only two per
cent of the adult population (defined by self-reported behaviour such as going
into debt to gamble), they contribute about one-third of the gambling
industryÕs revenue. ÔProblem
gamblingÕ is the core policy problem of gambling.
To respond satisfactorily to this issue,
it is necessary to deal with the theory of rational addiction, put forward by
ACIL (1999) on behalf of several major gambling enterprises in an attempt to
deny the existence of problem gambling.
The idea of rational addiction, first put forward by Becker and Murphy
(1988) has had a surprisingly easy ride in the economics literature, although
its claims to empirical accuracy have been criticised by Ferguson (1996). Moreover, it is the kind of idea that would certainly have
appealed to the Commission's precursor bodies in their crusade against what
they saw as economic irrationalism.
Rational addiction theory is based on a
model in which demand for addictive goods rises with previous consumption. The standard empirical test presented
in studies cited in support of the model consists of the estimation of a demand
equation in which anticipated future price increases are shown to affect future
demand. As the Commission observed
, such a test is very
weak, since it relies on the assumption that the only alternative to perfect
rationality is complete irrationality, or even, according to ACIL (1999),
ÔinsanityÕ. The theory also fails a basic reality check, in that it is
obviously inconsistent with the self-reports of addicts, and the fact that they
often seek to have themselves excluded from gambling venues.
Another aspect of behaviour associated
with addictive commodities is the phenomenon of Ôkicking the habitÕ. Many addicts undergo substantial pain
in order to cure themselves of their addiction, and many others undergo pain in
unsuccessful attempts at a cure.
No doubt, with a suitably complex pattern of discounting it might be
rational to build up an addiction and then break it, but this is intellectual
tennis with the net down. Given
suitable discount rates and preferences, Russian roulette would be rational.
The debate on rational gambling is of
interest for the light it throws on the views of ACIL's sponsors (Crown Casino,
Jupiters, Star City, TABCorp, TAB Limited and Tattersalls). While they do not deny the large
proportion of revenue derived from problem gamblers, they deny responsibility
for such behaviour and defend their right to promote it without significant
regulation. Such irresponsible
attitude brings into question their suitability to hold a licence to provide
gambling services, let alone their retention of the monopoly privileges they
now enjoy.
The Commission assessed the welfare
effects of current gambling policies by weighing the consumer surplus
associated with gambling (including that accruing to problem gamblers) against
estimates of the social costs associated with the adverse effects of problem
gambling, including suicide, crime and divorce. The estimates, summarised in Table 1, show that lotteries
yield substantial consumer benefits but are not associated with significant
problem gambling. This is scarcely
surprising, since, unlike most other gambling forms, the revenue from lotteries
is derived from the relatively small expenditures of a large numbers of
consumers rather than large expenditures from small numbers of gamblers. The contrast with gaming machines, the
other large source of gambling revenues, is striking. Even with the CommissionÕs relatively conservative estimates
of social costs, it seems likely that the social costs of gaming machines
exceed the benefits.
Gambling form
|
Costs
|
Benefits |
Net benefits |
|
Wagering |
267Ð830 |
629Ð885 |
-201Ð618 |
|
Lotteries |
34Ð106 |
1232Ð1498 |
1126Ð1464 |
|
Scratchies |
24Ð74 |
219Ð266 |
145Ð242 |
|
Gaming machines |
1369Ð4250 |
1617Ð2491 |
-2633Ð1122 |
|
Casino games |
48Ð150 |
580Ð769 |
430Ð721 |
|
Other |
57Ð176 |
103Ð184 |
-73Ð127 |
All gambling
|
1799Ð5586 |
4380Ð6093 |
-1206Ð4294 |
All except lotteries
|
1765Ð5480 |
3148Ð4595 |
|
Source: Productivity Commission (1999:Tables 5.13 and 9.4) and
authorÕs calculations.
The final row of Table 1 shows the effect
of excluding lottery gambling from the Commission's estimates of costs and
benefits. The range of estimates of net benefits is large, from -$2.3 billion
to $2.8 billion, but is centred near zero. On these estimates, the question of
whether the expansion of gambling over the past few decades has been, on
balance, beneficial or harmful remains open.
This agnostic conclusion does not, however, apply to the policy-relevant question, which concerns the effects of gambling expansion at the margin. Given an aggregate benefit close to zero, the marginal benefit of gambling expansion (contraction) will be negative (positive), under the standard assumptions that marginal benefits are decreasing (and hence less than average benefits), while marginal costs are constant or increasing. Hence, a policy which reduces aggregate consumption of non-lottery gambling will be beneficial, provided that the consumers excluded are marginal and that the reduction does not bear disproportionately on non-problem gamblers, or on gambling forms such as casino games and scratchies with benefit-ratios greater than one.
The
second part of the Report deals with the complex topic of gambling
regulation. Until the 1960s,
wowserism ensured that legal gambling in Australia was confined to the
rich. Various forms of gambling
were legalised in subsequent decades, mostly as public monopolies (TABs and
State Lotteries) or licensed private monopolies (casinos and, in New South
Wales, licensed clubs). These monopolies were originally justified as controls
on the adverse effects of gambling, but residual wowserism contributed to a
view that it was legitimate to exploit ÔsinfulÕ gamblers to provide revenue for
state governments.
From the 1970s, governments stopped trying to protect
gamblers and began to exploit them.
Steady cuts in Commonwealth grants to the States ensured that the demand
for exploitation became greater and greater. From being barely tolerated, gambling was encouraged and
then vigorously promoted. On
reaching the limit of their own capacity to exploit the monopolies they had
created, the States sold them off to private entrepreneurs. (A practice almost unknown since the
days of the Tudors and Stuarts, and even then it was correctly regarded as an
abuse of power.) Thus State governments not only gained a powerful financial
interest to perpetuate the flow of
taxation revenue from the gambling, but also created powerful private
enterprises critically dependent on the monopoly rights.
Even if it could be assumed that government was
motivated by public interest, gambling would still pose difficult policy
problems. The standard response to
an externality problem is a Pigouvian tax. Taxes also discourage addictive behavior such as drugtaking,
whether or not addicts are fully rational. Hence, taxes reduce the physical harm and negative
externalities caused by addictions.
The harm caused by gambling, however, results from the
financial losses incurred by gamblers.
Assuming, as seems plausible, that problem gamblers exhibit inelastic
demand, a tax-induced increase in the price of gambling services will
exacerbate the harm caused by gambling.
The Commission's consideration of options to reduce
the harm caused by gambling reflects these difficulties. A simple policy of reducing the number
of gaming machines, for example, would increase demand for the use of the
remaining machines. Owners would
rationally respond by reducing the frequency and size of payouts, thereby
increasing the effective price of gambling. Machines could also be reconfigured
to conform more to the preferences of high-return gamblers, who are more likely
to be problem gamblers. In either
case, the net social loss arising from gambling could increase.
It follows that a policy to reduce harm arising from problem gambling must combine a number of elements. It must include both a binding maximum price (minimum payout ratio) and a reduction in the total supply of gambling services. In addition, it must include changes in the conditions imposed on gambling providers that are designed to reduce the proportion of revenue derived from problem gamblers. Examples of conditions that seem likely to reduce problem gambling more than recreational gambling include prohibition of locating automatic teller machines in gambling venues, a requirement for gambling venues to act on attempts by patrons to self-exclude, restrictions on 24-hour gambling and enforced breaks from gambling.
Although the Commission provides a useful and balanced
treatment of the strengths and weaknesses of alternative policies aimed at
reducing the harm associated with gambling, it generally resiles from
recommending policy options that would significantly disrupt the existing
structure of the industry. On the
whole, the Commission fails to follow the welfare analysis through to its
logical policy conclusions.
Nevertheless, these criticisms should not be
overstressed. The Report combines
rigorous economic analysis with careful attention to the broader range of
social issues that must be taken into account in the formulation of economic policy. It is to be hoped that future reports
will live up to this high standard.
ACIL Consulting (1999), Australia's
gambling industries: A submission to the Productivity Commission's inquiry into
the Australian gambling industry, Canberra.
Becker, G. and Murphy, K. (1988), ÔA
Theory of Rational AddictionÕ, Journal of Political Economy 96(4), 675-700.
Ferguson, B. (1996), A note on the
interpretation of the rational addiction model, Department of Economics,
University of Guelph, Discussion Paper No. 1996-1.
Productivity Commission (1999), Australia's
Gambling Industries,
Report No. 10, Ausinfo, Canberra.
John
Quiggin is an Australian Research Council Senior Fellow in the Department of Economics,
Faculties, at The Australian National University.