School Science Lessons
26.1 Sound, interference, diffraction, musical note, ear and voice, reproduction, transmission
2012-05-04b SP
Please send comments to: J.Elfick@uq.edu.au
Table of contents
26.8.0 Interference and diffraction of sound, beats
26.6.0 Musical notes, ear and voice
26.7.0 Reflection and refraction of sound
26.5.0 Speed of sound
26.9.0 Sound reproduction, microphone
26.4.0 Transmission of sound
26.8.0 Interference
and diffraction of sound, beats
26.8.0 Interference and diffraction of sound, beats
26.8.1 Beats, superposition of waves of different
frequencies
26.8.8 Energy transfer between pendulums by resonance
26.8.2 Interference of sound waves with tuning forks
26.8.6 Loaded tuning fork
26.8.7 Resonating objects have same frequency as
source of vibration
26.8.3 Superposition of waves of equal frequencies
with tuning forks
26.8.4 Superposition of waves of equal frequencies
with loudspeakers
26.8.5 Wave interference in water, drop stones in
water
26.6.0 Musical notes, ear
and voice, tones
26.6.10 Attenuation and intensity with a decibel,
dB, meter
26.6.11 Attenuation of materials
26.6.18 Circular glockenspiel
4.101 Ear and hearing
26.6.21 Microphone and oscilloscope
26.3.2.9 Musical instruments
26.3.2.10 Musical notes, wind instruments
26.6.8 Musical saw
26.3.2.3 Musical scale
26.6.19 Musical scale
26.3.2.2 Octaves and pitch, sol-fa (solfege)
syllables
26.6.15 Octaves, Sing and whistle octaves
26.6.6 Pitch of musical bottles
26.6.12 Reverberation time for architectural acoustics
4.86 Ripple tank
26.6.13 Ripple tank acoustics
26.6.9 Savart wheel
26.6.7 Siren
26.6.1 Tones
26.6.16 Tones, Subjective tones
26.6.17 Tones, Difference tones and beats
26.6.20 Tuning forks on resonance boxes
9.5.5 Voice and speaking
4.102 Voice and speaking
26.7.0 Reflection
and refraction of sound
26.7.0 Reflection and refraction of sound
26.7.3 Balloon as a sound lens, acoustic lens
26.7.2 Echoes in a tank theatre
26.7.1 Reflection of sound
26.5.0 Speed
of sound, (Velocity of sound in gases, liquids, and solids)
26.5.0 Speed of sound, (Velocity of sound in gases, liquids, and solids)
26.5.01 Sound barrier, sonic barrier
26.5.02 Wind shear and noise level
26.5.6 Speed of sound in liquids
26.5.7 Speed of sound in liquids with bubbles
26.5.5 Speed of sound in solids
26.5.1 Speed of sound with a closed resonance tube
26.5.3 Speed of sound with a drum
26.5.2 Speed of sound with a tuning fork
26.5.4 Speed of sound with echoes
26.5.8 Thunder and lightning
26.3.1.6 Velocity of sound in air and
frequency of a tuning fork
26.9.0 Sound
reproduction, microphone
26.9.0 Sound reproduction, loudspeakers, microphones, amplifiers, recorders
26.9.3.1 Analogue recording and digital recording
38.5.4 Crystal microphone
38.2.05 Crystal microphone, Earphones,
(Electronics)
26.9.1 Direction of sound, microphone
38.2.05 Earphones, crystal microphones,
(Electronics)
26.9.5 Glass tube with an open end, using signal
generator
29.9.4 Grooves in a vinyl disc gramophone record
30.4.6 Microphone
26.9.2 Microphone and loudspeaker
26.9.3 Record sound with a cassette recorder, compact
disc and microphone
26.9.01 Transducer, carbon microphone in a telephone
26.4.0 Transmission
of sound
26.4.0 Transmission of sound
26.4.4 Bell from a spoon
4.97.3 Comb kazoo
4.97.1 Goose horn tube
1.16 Hearing sounds game (Primary)
4.7 How sound travels (Primary)
4.97.2 Kazoo tube
1.7 Knocking sounds (Primary)
26.4.8 Listen to a fork
26.4.6 Materials that absorb sound
4.95 Seeing and feeling vibrations that make sound
waves
26.4.1 Sound waves cannot travel through a vacuum
26.4.9 Sound waves extinguish a candle flame
26.4.5 Sound waves travel in straight lines
26.4.2 Sound waves travel through an air column
26.4.7 Sound waves travel through wood
26.4.10 Sound waves travel through a cylinder
26.4.11 Sound travels along
a wire fence
4.93 Sound wave patterns
1.8 String sounds (Primary)
4.97 String telephone, vibrating cans (Primary
4.94 Wave patterns of a tuning fork
4.93 Sound waves patterns
See diagram 26.190: Sound wave patterns
The number of complete vibrations in one second is the frequency of a particular
vibration. The way in which different sound frequencies combine is analogous
to water waves. Ocean waves are longest, i.e. of low frequency. Let a small
motorboat pass over these waves. The boat sends out its own waves, which
have a higher frequency than ocean waves. Wind will make tiny ripples across
the surface of the motorboat waves. The last ripples usually have an even
higher frequency than the other two. These three vibrations can combine to
form a pattern.
4.94 Wave patterns of a tuning
fork
See diagram 26.191: Wave patterns of a tuning
fork
Use hot wax to attach a piece of fine wire to the prong of a tuning fork.
Hold the fork rigidly by the handle and horizontally just above the table
top. Use a candle to smoke a piece of glass. Lay the smoked glass under the
prong with the fine wire bent to touch the glass. Start the tuning fork vibrations
with the finger and move the glass along the table fast enough to make a
wavy line on it. Repeat this experiment by moving the glass at different
speeds and using different tuning forks. Note the markings on the tuning
forks, e.g. "C", and compare the wave patterns.
4.95 Seeing and feeling vibrations
that make sound waves
Stretch and pluck rubber bands and available string instruments. Hold
a ruler on the edge of a desk with 15 cm extending over the edge and pluck
it. Put a drum on a desk and scatter puffed cereal grains across the top.
Strike the drum and watch the cereal grains vibrate. Press your thumb and
forefinger against your larynx and make a low pitched sound with your voice.
Feel your own sound vibration. Hold a tuning fork loosely by the handle
and strike the prongs against the edge of the desk. What do you hear? Strike
the prongs again, and this time quickly touch water in a pan with the tips
of the prongs. What happens? The vibrating fork splatters the water.
4.97 String telephone, vibrating
cans
See diagram 26.195: String telephone
1. Punch a small hole in the bottom of a metal drink-can. Pass a string
or fishing line through the hole with its end tied in a big knot or tied
to a match stick inside the can. Rub a resin on the string. Hold the can
with one hand and keep the string tight with the fingers. Draw the fingers
along the string. Sound comes from the metal can. Repeat the experiment by
drawing the fingers along the string at different speeds. Note the different
pitches of sound. Drag a wet paper towel along the string or rub your wet
fingers along the string. Some people say it sounds like a duck or a chicken.
2. Repeat the experiment with soft styrofoam cup instead of a metal drink-can
and tooth picks that be easily poked through the styrofoam. The sound quality
exceeds that when using tin cups, plastic cups and paper cups.
3. Cut the lids out of two used tin cans or use two plastic cups. Punch
a small hole in the bottom of each can or cup. Pass cotton or fishing line
or string through the holes with the end tied in a big knot or tied to a
matchstick inside the can or cup. Pull the string tight. One person speaks
into the can or cap while another person presses the other can or cup to
the ear. Sound waves travel along the string to the bottom part of the can
which acts as a diaphragm. Vibrations of the diaphragm transmit the sound
waves through the air to the ear. Describe what happens when you speak into
this telephone.
4. Cut the lids out of two used tin cans or use cylindrical cardboard
food cartons with a metal lids. Punch a very small hole in the bottom of
each tin can and push the ends of several metres of thin cotton string through
the holes. Attach matchsticks or a small nut to the ends of the string inside
the tin cans or tie a big knot in the ends. If you cannot punch a hole through
the bottoms of the tin cans attach the ends of the string with adhesive plaster
or glue. Pull the string tight and talk and listen to the other person. The
speaker holds the tin can tightly to the face and speaks into it. The listener
person holds the other tin can tightly over the ear and listens. The string
telephone does not work around corners because the string must not touch
any object. The speaker should first speak very loudly and then speak very
softly. Sound waves from the speaker's voice cause the bottom of the tin
can to vibrate. This vibration then moves along the tight string and then
into the bottom of the listener's tin can. The bottoms of the tin cans act
as diaphragms. Vibrations of the diaphragm of the listener's tin can transmit
the sound waves through the air to the listener's ear.
4.97.1 Goose horn
tube
See diagram 26.193: Goose horn tube
Cut a 10 cm × 10 cm square of thin cardboard with a 1 cm ×
1 cm tab at one corner. Roll the cardboard into a tube leaving the end where
the tab is until last. Bend the tab over the end of the tube. The tab must
completely cover the open end of the tube so you may have to roll the tube
again more tightly. Use adhesive tape to secure the tube. Suck on the end
of the tube away from the tab. The tab makes a noise like a goose when
it vibrates against the end of the tube. Some people can also put the end
of the tube with the tab inside the mouth and produce a sound by blowing
into the tube.
4.97.2 Kazoo tube
See diagram 26.193: Kazoo tube
Use a large cardboard tube, e.g. a post office mailing tube. Cut a square
of waxed paper large enough to be wrapped around the end of the tube. Secure
the waxed paper with a thick rubber band. Make a hole in the side of the
tube about 4 cm from the covered end. Press the open end of the tube around
your mouth and make a humming noise or say "doing, doing". The quality of
the sound is changed by the vibrating membrane so this instrument can be
called a membranophone. Repeat the experiment with kitchen aluminium foil
instead of waxed paper.
4.97.3 Comb kazoo
Hold a straight hair comb with the teeth pointing downwards. Cut out a
piece of waxed paper twice the area of the comb. Fold the piece od waxed
paper into two and place it over the comb so that each side is covered.
While holding the waxed paper against the comb use it to touch your lips
while you make a "oo, oo, oo" sound. The waxed paper vibrate to change the
original sound and cause a tingling sensation in your lips.
Thunder bag
Cut out a same size pieces of thin cardboard and paper. Fold both squares
in half diagonally. Put the piece of paper inside the piece of cardboard
and glue the edges together.
26.4.0 Transmission of sound
Echo, absorption, transmission, string telephone, sound insulation, soundproofing,
acoustics, baffles
When a periodic disturbance occurs in air, longitudinal sound waves spread
out from it in three dimensions, just like the water waves that spread
out from a vibrating source in two dimensions. The air in the path of a
sound wave becomes alternately denser and rarer. These changes in pressure
cause your eardrums to vibrate with the same frequency to produce the sensation
of sound. The speed of sound in air is 332 m / sec at 0oC. The
speed of sound increases by about 0.2% for each 1oC rise in air
temperature.
26.4.1 Sound waves
cannot travel through a vacuum
The speed of sound in air at 0oC = 331 ms -1.
1. Use an aspirator or simple vacuum pump to pump the air from a bell jar
fitted with a spigot or a large round bottom flask. Use a bicycle pump to
make a simple vacuum pump. Open the pump and remove the piston. Unscrew
the bolt that holds the leather washers then reverse the washers by turning
them over. Replace the washers on the piston and reinsert the piston in
the pump cylinder. Suspend a small bell from fine threads inside the jar
or bottle and shake the bell while the jar is filled with air. You can hear
the bell ringing quite clearly. Use the aspirator or simple air pump to
remove as much air as possible from the jar. Shake the bell again. The sound
of the bell is not as loud as before because sound cannot travel through
a vacuum. Repeat the experiment with a loud ticking watch, electric bell
or metronome.
2. Use a large wide mouthed bottle with a rubber stopper. Drill a hole
on the stopper and insert a short glass tube into the hole. Use a small radio.
Turn on the radio and turn up the volume to the maximum. Open the bottle
and put the ratio into it. Cover the bottle with its stopper again and connect
the glass tube on the stopper to an air pump with a rubber tube. Fill the
seaming with some oil. Draw the air out of the bottle and listen to the sound
from the radio at the same time. The sound is silent, soft and loud. If there
is a fit screw clamp, nip the rubber tube with the clamp before drawing out
the air. Repeat the experiment screwing the clamp tightly after drawing the
air out of the bottle and using the clamp to control the speed at which air
enters into the bottle after removing the air pump from the rubber tube.
The process of sound's change may be displayed more obviously. If no fit
radio, tie a small bell to a piece of very short string then put the bell
into the bottle. Make sure that the length of the string is fit so that the
bell does not touch the wall of the bottle when shake the bottle. Repeat
the experiment shaking the bottle. You may see the bell waggling but you
may not hear the sound from the bell firstly and gradually you may hear the
sound and finally the sound recovers completely.
3. Fit a round bottom flask with a one-hole stopper. Insert a glass tube
through the one-hole stopper. Use a Bunsen burner to bend one end of the
glass tube. Attach rubber tubing to the other outer end of the glass tube.
Attach a clip to the rubber tubing. Use a light thread to suspend a metal
tube from the bent end of the glass tube. Insert a long wire to the underside
of the stopper so that it can knock against the metal tube acting as a bell.
Put water in the flask. Insert the stopper into the flask and shake the flask
to hear the sound of the wire knocker hitting the tubular bell. Boil the
water in the flask until all the air is driven out by the escaping steam then
close the clip around the rubber tube. Shake the flask again .to hear the
sound of the wire knocker hitting the tubular bell. Much less or no sound
is heard.
26.4.2 Sound waves travels through an air column
1. Put the end of the handle of a funnel into your ear. Be careful not
to harm your eardrum. Listen to the every sound in the classroom. You may
hear various sounds even whispers between students. Use a PVC tube of length
about 50 cm. Insert the tube into a small funnel. It may be used a simple
stethoscope. Press one end of the tube close to your ear and place the funnel
on a mechanical watch. You may hear the "tick tick" sound the watch emits
clearly. Bend the above PVC tube slightly then put it on your chest. You
may hear your heart's palpitation. Here the stethoscope made by you has the
same principle with that doctors use. Through stethoscopes doctors listen
attentively to palpitations, breaths and any sounds patients' chest emit.
2. Fit the plastic tube over the small opening of the funnel. Place the
large opening of the funnel over your heart or stomach and listen in at the
other end of the plastic tube. See how many different body sounds you can
identify from inside your body.
26.4.4 Bell from a spoon, ringing spoon
See diagram 26.192: Bell from a spoon
1. Tie the middle of one metre of string around a fork. Tie each end of
the string around the index fingers. Press the ends of the string into the
ears with the fingertips and let the spoon hang down loosely. Note the different
sounds when the spoon swings and hits different objects, e.g. wooden table,
glass window, iron pot. Hit the spoon with another spoon and hear a chime
like a bell. Sound waves travel along the string to the ears.
2. To compare sound's travelling along solid and in air, tie a stainless
steel spoon to the midpoint of a string of length about 1 m. insert the
two ends of the string into your ears. Bend to make the spoon overhang free.
Shake the string to knock a metallic object or let other person to knock
the spoon with a metallic object. Listen the sound along the string. Knock
again after leaving the ends of the string off your ears. Compare the sounds.
Press your ear close to a tabletop then knock the table. Listen to the sound
through the table. Leave your ear off the tabletop then knock the table again.
Listen the sound from the air. Describe the difference between the sounds.
Record your sound on a tape then play it. You may find that it is different
from your ordinary sound. If you record other people's sounds then play them,
the effects are the same. Discuss the reason. When the sound travels in different
medium, the difference in speed and energy of the sound is remarkable. The
speed and loudness of sound is much greater in solid than in air.
3. Use a 1 metre long string.. Tie the middle of it around the handles
of 4 to 5 spoons so that when you hold up the two ends of the string the
spoons bang on each other. Push the ends of the sting into your ears, shake
your head, and hear the chimes. The larger the spoon the lower pitch the sound.
Use fine wire instead of string to to get a clearer sound. Spoons are curved
like bells.
26.4.5 Sound waves travel in straight lines
In a piece of poster board or construction paper, cut a strip out about
20 cm wide and 1 m to a paper tube. Place a clock at one end of the paper
tube. Through another end of the paper tube listen to the "tick tick" the
clock emits. It is clearer than in air. It shows that sound travels along
straight lines.
26.4.6 Materials that absorb sound
Test the sound absorbing properties of small pieces of material, e.g. rubber,
sponge, felt. Place the piece of material on a wooden table top, strike
a tuning fork, and bring the handle down on it. Then strike the tuning fork
again and touch its handle on the wooden table top. Note which sound is
louder. Test each material.
26.4.7 Sound waves travel through wood
To show that sound waves travel through wood, rest the ear against one
end of a table top and gently tap the other end of the table with a ruler
or pencil.
26.4.8 Listen to a fork
Tie a fork in the middle of a piece of string about a yard long. Wind the
ends several times around your forefingers and hold the tips of your fingers
in your ears. Let the fork strike a hard object. If the string is then stretched,
you will hear a loud, bell like peal. The metal vibrates like a tuning fork
when it strikes the hard object. The vibration is not carried through the
air in this case, but through the string, and the finger conducts it directly
to the eardrum. Tie a fork in the middle of a piece of string about a yard
long. Wind the ends several times around your forefingers and hold the tips
of your fingers in your ears. Let the fork strike a hard object. If the
string is then stretched, you will hear a loud, bell like peal. The metal
vibrates like a tuning fork when it strikes the hard object. The vibration
is not carried through the air in this case, but through the string, and
the finger conducts it directly to the eardrum.
26.4.9 Sound waves extinguish a candle flame
Cut the base off a plastic drink bottle. Stretch a thin sheet of plastic
or rubber over the cut base and secure it with an elastic band around the
base. Light a small birthday cake candle. Hold the opening of the plastic
drink bottle near the lighted candle. Strongly tap the plastic sheet at
the other end. The vibration can extinguish the flame.
26.4.10 Sound waves travel through a cylinder
Hold a ticking watch to your ear. Then move it further and further away
until you can just no longer hear it. Note the distance between the watch
and your ear when you can no longer hear it. Make a cylindrical roll of paper
about the same distance in length. Hold the paper cylinder to your ear then
hold the ticking watch at the end of the roll of paper. You can now hear
the watch ticking. When you first heard the watch ticking vibrations travelled
out from the watch in all directions. When sound vibrations were trapped
in the roll of paper they could not move in all directions, saved some energy
and so the vibration move a longer distance through the cylindrical roll.
26.4.11 Sound waves travels along a wire fence
Divide into two groups and position yourselves as far apart as possible
along a wire fence so you can still see the other group. Watch
the other group strike the wire. Time how long it takes for the sound to
reach you in the air. Now place you ear on the wire of the fence and listen
and time it again. If a long enough fence is not available listen to faint
sounds travelling through a table or other solid object. You can hear sounds
through the table that you may not hear through the air since the sound is
travelling faster and therefore does not die out in as short a distance.
26.5.0 Speed of sound
Velocity of sound in gas es, liquids, and solids, resonance tube, Kundt's
tube, effect of pressure, temperature, wind, shock waves, sonic boom
1. Sound travels faster in solids than in liquids than in gases. The speed
of sound in gases increases with temperature. In addition the sound speed
is related to the elasticity and density of the medium. Sound waves travel
the fastest in solid and the slowest in gas
2. In an ideal gas of molecular mass M and absolute temperature T, the
speed of sound v = √LRT / M, where R is the gas constant, and L is the
ratio of specific heats (about 1.67 for monatomic gases (He, Ne, Ar), and
1.40 for diatomic gases (N2, O2, H2).
3. The speed of compression waves in solids, v = √ (Young's modulus /
density).
4. The speed of compression waves in liquids, v = √ (bulk modulus / density).
5. Sound is the physiological sensation received by the ear, originating
in a vibration (pressure variation in the air) that communicates itself
to the air, and travels in every direction, spreading out as an expanding
sphere.
6. All sound waves in air travel with a speed dependent on the temperature,
under ordinary conditions, this is about 330 m per second. . Speed of sound
in air is 331.5 m / sec at 0oC and 344 m / sec at 20oC.
The speed of sound is independent of pressure, frequency, and wavelength
but is proportional to the square root of the absolute (Kelvin) temperature.
The speed increases with temperature by about 0.61 m / s for each 1oC
rise. Sound speeds v1 and v2 at absolute temperatures T1 and T2 are related
by v1 / v2 = √ (T1 / T2). Sound travels faster in solids and liquids than
it does in gases. The speed of sound in sea water is about 1.5 km / s at
20oC.
26.5.01 Sound barrier, sonic
barrier
7. When the speed of a source equals the speed of sound the wave fronts
cannot escape the source. The wave form a large amplitude "sound barrier"
that makes flight difficult. The term "sound barrier" or "sonic barrier"
was used when pilots doing high speed dives noticed that as flying speeds
approached the speed of sound: aerodynamic drag increased unusually and lift
and manoeuvrability decreased. When the speed of a source exceeds the speed
of sound, the wave fronts lag behind the source in a cone-shaped region with
the source at the vertex. The edge of the cone forms a supersonic wave front
with an unusually large amplitude called a "shock wave". The shock wave is
heard as a "sonic boom". Unlike ordinary sound waves, the speed of a shock
wave varies with its amplitude. The speed of a shock wave is always greater
than the speed of sound in the fluid and decreases as the amplitude of the
wave decreases. When the shock wave speed equals the normal speed, the shock
wave is reduced to an ordinary sound wave. The ratio of the speed of a moving
object, v, to the speed of sound, c, in a fluid is called the Mach number
in honour of Ernst Mach, 1838-1916. Mach 0.5 is half the speed of sound and
Mach 2 is twice the speed of sound. Subsonic speeds have a Mach number between
zero and one. Supersonic speeds have Mach numbers greater than one. The shock
wave from a supersonic object is a cone composed of overlapping spherical
wavefronts.
26.5.02 Wind shear and noise
level
Wind shear refers to the lower wind speed near the ground because of friction
with objects on the ground and uneven ground. The wind velocity gradient
tends to bend sound waves downward when moving in the same direction of
the wind and upwards when moving against the wind. If sound is moving
faster at a height above the ground than at ground level, then the sound
wave is bent towards the ground. This refraction causes noise increase downwind
and noise decrease upwind. The noise of road traffic is greater if the wind
is blowing in the direction of from the traffic towards you, and vice versa.
So the wind itself does not increase of decrease the speed of sound.
26.5.1 Speed of sound with a closed resonance tube
See diagram 26.5.1
Measure the diameter of the resonance tube. Add water to the glass cylinder
until 3 / 4 full. Hold the resonance tube vertically in the cylinder with
one end in the water so the water seals one end of the tube. You can raise
and lower the tube to vary the length of the air column in the tube. Strike
the tuning fork with a rubber bung. Hold the vibrating tuning fork horizontally
close to the open end of the tube. Move the tube and tuning fork up and
down until the sound is best reinforced. If you find more than one position
where reinforcement occurs move the tube up and down to find the shortest
tube length that gives the loudest sound. Hold the tube in the position of
best sound reinforcement and measure the distance L from the top of the resonance
tube to the water. The length of the air column must be increased by 0.4
× diameter of the tube to correct for the air outside the top of the
tube that vibrates with the air column in the tube. The corrected length
of the air column = 0.4 × diameter + L. Repeat the experiment using
a tuning fork of different frequency. Wavelength = 4 × corrected length
of air column. Velocity of sound = frequency of tuning fork × wavelength.
26.5.2 Speed of sound with a tuning fork
1. A tuning fork can make the closed air column form a standing wave. Speed
v of sound, v = frequency of the tuning fork × wavelength. Fix the
a U-tube on the stand. Pour water into the two glass arms. Lift the right
tube so that the surface of water in the left tube is just under point A,
at the end of the left tube. Knock the highest frequency tuning fork with
a rubber hammer to start its vibration. Put this tuning fork above the left
tube. Lower the right tube to lower the surface of water at the left tube
so that the air column between the end and surface of water in the left
tube is lengthened. When the water surface goes down from point A to C,
the sound reaches the maximum. It resonates with the tuning fork. The fundamental
of the air column is the same as the frequency of vibration of the tuning
fork. Measure and record the length l1 of the air column AC here.
Lengthen the air column AC further until you hear the resonance sound of
the air column. Knock the tuning fork again to make it keep vibrating. Find
the position of the second resonance point. Record the length l2
of the air column AC. Record the frequency of the tuning fork and the room
temperature. Calculate the speed of sound by: v = 2f (l2 - l1).
2. Repeat the experiment using other tuning forks and calculate the speed
of sound.
3. Calculate the average of speed of sound and record as m / s. The point
A at the open end is the antinode of the standing wave. Point C on the
water surface is analogous to a fixed end is the node. The distance between
the node and the antinode is odd number times of 1 / 4 wavelength.
l1 + e = w / 4 corresponding to the first resonance point
l2 + E = 3w / 4 corresponding to the second resonance point,
where w is the wavelength of the tuning fork, E is the correction of length
[E is used to adjusted the value of the length] because there is a short
distance between the tuning fork and the end of left tube viz. The length
of the air column is slightly larger than the length of AC. the first formula
above minus the second minus may get rid of E and get. (l2 - l1)
= w / 2. therefore w may be obtained. As v = fw, the speed of sound may be
found.
26.5.3 Speed of sound with a drum
1. Use a large drum, a 1 metre circumference trundle wheel or long measuring
tape. Arrange students, on a calm day, in a large open area, e.g. an oval
or a quiet straight road. Hit the drum every half second using a watch or
borrow a metronome from the music department or use a 1 metre long pendulum.
Walk 50 metres away from the drummer then the drummer repeats the exercise.
Walk another 50 metres and repeat. At about 170 metres from the drummer you
can observe that the drummer is hitting the drum exactly as the sound is
heard but after stopping one "extra" beat is heard. If you assume that the
light reaching the observer travels instantaneously from the drummer, the
distance travelled by sound in a half second about 170 metres. tells us
the speed of sound is about 340 metres per second. Similarly a contestant
in a race may start at the sight of the puff of smoke from the starter's
gun and not wait for the sound to arrive. Also, this explains why thunder
is heard after the lightning flash is seen although they occur virtually
together. The extremely hot lightning bolt causes an explosive expansion
of air around it.
2. Compared with the speed of sound, the speed of light is infinity, in
air sound waves travel uniformly, viz. the speed of sound is a constant so
it may be calculated applying the formula on reform motion. Use a drum or
a wasted metallic pail, a piece of tape measure, a metronome or a single pendulum.
Do this experiment at a silent and open playground. Beat the drum 2 times
every second (6 times in all). It is better to use the metronome to control
the beating rhythm to assure the interval coincident and exact. Discover
the difference in time between beating the drum and hearing the drum. When
observe and hear around the drummer firstly, you may see beating drum and
hear the drum at the same time, at 50 m far away from the drummer secondly,
you may see beating drum before hear the drum at the same time, but the difference
in time is not large, at 100 m far away from the drummer thirdly, you may
see beating drum before hear the drum at the same time, and the difference
in time is obvious. Continue to see and hear. At 170 m far away from the
drummer, you do not hear the drum when you see the first beating, you hear
the first drum at the same time you see the second beating, you hear the
second drum when you see the third beating, you may hear a "extra" drum at
0.5 s after the drummer finishes his beating. Put t = 0.5 s and s = 170 m
into the formula v = st then get v = 340 m. this is the approximation of
the speed of sound. At this experiment suppose that the speed of light is
infinity, viz. the action of beating seen and the action of practical beating
happens at the same time no matter how far away from the drummer. It will
cause some error but very small. So the speed of sound obtained with the
approximate method processes certain veracity. If there are 2 cellular phones,
one around the drummer, another being carried at the observer, their loudspeakers
may receive the drum at the same time because electromagnetic waves travel
at the same speed with that of light. In a sail boat race, the contestants
should all start as soon as they see the smoke from the starting gun, not
wait to hear the sound of the gun.
26.5.4 Speed of sound with echoes
1. Clap your hands 100 m from a high wall. Keep clapping steadily until
each clap coincides with the echo of the last clap. Use a stopwatch to record
the time between these claps. Measure the distance from the wall. During
the time between claps the sound travels twice the distance from the wall.
The speed of sound in air at 0oC is about 331 m / s.
2. You need two pieces of wood to make a clapping sound, open space and
a vertical flat surface outdoors, e.g. wall of school building. Face the
wall 20 meters from the wall and move very slowly backwards while clapping
with the two pieces of wood pieces. When an echo of the clapping sound is
heard measure the distance The minimum time interval that the human ear can
detect between two claps is 0.1 second. When this interval between the clap
and the echo is shorter than 0.1 second, no echo is heard, so you hear no
echo when you stand too close to the wall. By moving slowly backwards away
from the wall, an echo will be heard at a certain moment. At this moment the
echo came back within 0.1 second, the distance between observer and the wall
is measured (about 17 m), and the speed can be calculated from: distance sound
travelled (2 × 17 m 9 34 m) divided by the time (0.1 sec) equals 340
m / sec. When the speed of sound is already known, an approaching storm's
distance may be estimated by counting the seconds between the lightning and
the thunder, and multiplying this by the speed.
26.5.5 Speed of sound in solids
1. This experiment shows how well sound travels through a solid or a liquid.
Place one ear to the desk and tap the desk top with the end of a ruler. Note
whether the sound is louder than when passing through the air. You can place
your ear to the ground to hear animals or to railway lines to listen for
approaching trains. Put your head under water while in a bath or swimming
and tap the side. Ultrasound can be used to take a picture of an unborn
baby. You can listen through a wall by placing an empty glass between the
wall and your ear. The glass acts like a stethoscope.
2. Sound waves travel faster in solid and liquid than in air. The speed
of sound is dependent on the medium. Press your ear close to a tabletop and
gently knock the tabletop with an end of a ruler or the neb of ball point
pen. You may hear the sound through the table clearer and louder than in
air. American Indians press their ears close to the ground to listen attentively
to wild animals' running from afar. If some one presses his ear close to
a rail, he may hear the sound that train wheels bump against the rail at
a distance. Repairmen often press one end of a stick (or a ruler, a screwdriver)
on the outer covering of a running machine and press their ear close to the
ruler thus they may hear the abnormal sound from the inside machine clear.
These show that the sound waves travel better in solid than in air.
26.5.6 Speed of sound in liquids
Immerse your head into water at a basin or swimming pool then gently knock
its wall with your hand and listen attentively to the sound. When your head
is above the water, knock the wall of the basin with the same magnitude of
force. Compare the sounds.
26.5.7 Speed of sound in liquids with bubbles
1. Observe the sound in a liquid. Pass bubbles through the liquid and note
the pitch of the sound drops.
2. A heating element superheats water causing steam bubbles that pass out
into the surrounding cooler liquid and collapse. The collapse makes shock
wave the causes the "singing" kettle.
26.5.8 Thunder
and lightning
During a thunder storm if you see a lightning flash and hear thunder 5
seconds later then the thunder storm was 5 × 331.5 metres away from
you. Since sound waves travel through the air at a rate of roughly one mile
every 5 seconds, you can calculate the distance in miles away of a lightning
bolt by dividing the number of seconds between the lightning flash and the
thunder by 5. Why does the rumble of the thunder last so much longer than
the lightning flash? Thunder is caused by the rapid expansion of air that
is heated to very high temperatures along the entire length of the lightning
bolt, which may often be a mile or more long. The sound waves from this explosion
need different amounts of time to reach your ears, because some parts of
the lightning bolt are farther away from us than others. After you hear the
bang, which is delayed and weakened with increasing distance, you can often
hear a weak rumbling sound, which is the reflected sound waves. Thunder
is the noise of the sound wave caused by the sudden expansion of air massively
heated by lightning. The reverberations or rolling of thunder is caused by
reflection of the sound from different layers of air of different temperatures.
26.6.1 Tones
In general, musical sounds are made up of a certain limited number of frequencies.
A resultant wave includes a set of simple harmonic waves, in which the fundamental
frequency, f1, is the lowest and nf1 is harmonics. A musical note has a
characteristic pitch, loudness and quality. The pitch of a sound is related
to its frequency of vibrations, the "highness" or "lowness". The pitch is
dependent on the fundamental. The loudness of a sound depends on the ability
of the ear to "hear", which depends on the movement of the eardrum as sound
waves arrive. The bigger the movement of the ear drum, the stronger will
be the signals sent to the brain, and the louder the sound you hear. The
loudness is the psychological reaction to the intensity of a sound. Quality
or timbre is another parameter related to the psychological reaction. The
quality depends on the amount of the harmonics.
26.6.6 Pitch of musical bottles
See diagram 26.3.1.6: Bottles
Blow across a set of bottles with water levels adjusted to give a scale.
26.6.7 Siren
An air jet is directed at a rotating disc with holes. Air is blown through
concentric rows of regularly spaced holes on a spinning disc. Change of
speed of the disc changes frequencies but not intervals.
26.6.8 Musical saw
A card is held against a dull saw as the sawing speed is varied.
26.6.9 Savart wheel
A set of gears on a single shaft of a variable speed motor have the ratios
of frequency and pitch. Hold a stiff cardboard against the rim of a spinning
toothed wheel. Use wheels on the same shaft each with different numbers
of teeth. A tooth ratio scale is a set of gears with teeth are mounted coaxially
on a shaft connected to a variable speed motor Varying the speed shows
intervals are determined by frequency ratios rather than absolute pitch.
26.6.10 Attenuation and intensity
with a decibel, dB, meter
Use a decibel, dB, meter to measure the intensity at various ranges. A
sound level meter is used to measure the instructor speaking.
26.6.11 Attenuation of materials
Put various materials between a sounding board and a tuning fork stuck
in a block of wood. Examine various acoustical tiles acoustical tiles
26.6.12 Reverberation time for architectural
acoustics
Record toy pistol shots in various rooms then find reverberation time at
different frequencies. Clap hands to generate sound for reverberation time.
Measure reverberation time of the classroom with a dB meter.
26.6.13 Ripple tank acoustics
Put cross-section models of various auditoriums in a ripple tank to show
scattering and reflection.
26.6.15 Sing and whistle octaves
Whistle and sing into a three foot pipe and use the resonance to show your
whistling range is much higher than your singing range.
26.6.16 Subjective tones
A toy whistle emits tones at 2081, 1896 and 1727 Hz. Subjective difference
tones at 169, 185 and 374 Hz are clearly audible. subjective tones.
26.6.17 Difference tones and beats
Two pure tones produce beats or difference tones.
26.6.18 Circular glockenspiel
Play major minor augmented and diminished cords on a circular glockenspiel.
26.6.19 Musical scale
Why the note scale is the best equal tempered scale numerical investigation
of scales. A pianist discusses piano tuning.
26.6.20 Tuning forks on resonance
boxes
A set of four different tuning forks mounted on resonance boxes make the
musical scale
26.6.21 Microphone and oscilloscope
Examine the output of a microphone on an oscilloscope while listening to
it. Use a microphone and oscilloscope show that a tuning fork does not produce
a pure sine wave but a fork on a resonance box does.
26.7.0 Reflection and refraction of sound, sound
lens, reverberation, speaking tubes, whispering galleries, zones of silence,
sound ranging, echo sounding
Sound is reflected from surfaces to produce an echo. Even in a room echoes
are produced. However, no distinct echo is heard because not just one reflection
of the sound occurs. Sound waves are reflected by hard surfaces but may
be absorbed by soft surfaces. If the reflecting surface is within 10-15
metres of the sources of vibration the echo seems to join with the original
sound which then sounds longer, a reverberation. Reverberations is part
of the technology of acoustics which is used in designing concert halls.
Rock bands partly need massive amplification techniques because of the poor
acoustics in the venues in which they play. However, rock band singers may
not be trained to project their voices and the audience often wants to hear
it very loud indeed.
26.7.1 Reflection of sound
See diagram 26.4.6
Like other waves, the reflection of sound obeys the law of reflection that
the angle of incidence is equal to the angle of reflection. Roll two paper
tubes of length about 80 cm with a piece of hard paper. Place a table near
a wall. Place a large sound insulation board on the table upright to the
wall but not touching the wall. At one side of the large sound insulation
board place a tube against a wall forming an angle with the tube. Near the
below end of the tube place a clock on the table. At another side of the
large sound insulation board place another tube against a wall forming the
same angle with the tube. Listen to the sound of the clock through the below
end of the tube. Measure the original value of the angle between the tubes
and wall. Adjust the angle until the listener hears the loudest sound. Measure
the angle again. Compare the angle's values.
26.7.2 Echoes in a tank theatre
See diagram 26.4.9
Use a piece of poster board or construction paper, cut off a strip. Bend
the paper strip into a circle then put them into a flume. Leave an entrance
between the two ends of the paper strip then fix it. Pour some water in
to the flume, the water surface lower than the paper strips. Place a pulse
generator at the entrance to start the vibration of water. The water waves
reflect on the paper "wall" and finally form echo. Draw the waveform of the
echo you see on a paper.
26.7.3 Balloon as a sound lens, acoustic lens
See diagram 26.7.3: Sounds lens 1 | See diagram 26.7.3.1: Sound lens 2
1. The speed of sound travelling in gas depends on the density of the gas.
The denser the gas, the slower sound travels. Sound travels at about 340
metres per second in air and about 270 metres per second in carbon dioxide.
So sound should be refracted towards the normal when it moves from air
to carbon dioxide. Blow up a balloon. Hold it against a fairly loud source
of sound. Place your hands or cheek against the balloon to feel the vibrations.
You hear sounds when their waves hit and vibrate your eardrums.
2. A balloon under pressure has a higher index of acoustic refraction than
the surrounding air, so it behaves as a sound lens. Use a balloon and a
microphone to listen to distant conversations. Use a balloon and a tiny loudspeaker
to project a sound beam to an individual listener. Put some dry ice, frozen
carbon dioxide, in a balloon. Tie off the balloon and weigh it on a balance.
Watch the "weight" change as the dry ice sublimes. When the balloon is fully
inflated use it as a sound lens. Use an incoherent source of sound, e.g.
running water. Use an oscilloscope and microphone to measure the speed of
sound through the balloon filled with carbon dioxide then calculate the
index of refraction and focal length for the higher frequencies.
3. Hold an inflated balloon 10 cm from a transistor radio. Squeeze the
balloon between your two hands and note the feeling. Turn up the volume of
the radio and squeeze as before. Note the difference in feeling.
4. Balloons filled with different gases either focus or defocus sound waves.
Fill the balloon with helium, carbon dioxide or air. Place the balloon between
a small speaker and a microphone and measure the microphones output. Carbon
dioxide focuses the sound but helium defocuses the sound, with air of course
there is no difference.
5. Inflate a balloon with your mouth then tie its mouth. Place the balloon
between a watch and your ear and press close to each other. You may hear
the "tick tick" the watch emits. There is more carbon dioxide in the gas
you breathe out compared with air so the gas inside the blown-up balloon has
bigger proportion of carbon dioxide than air. The balloon also contains water
vapour breathed out. The gas inside the balloon is denser than air outside
the balloon because carbon dioxide is denser than air. Sound travels more
slowly in a denser gas so sound waves refract on the surface of the blown-up
balloon to collect together, just like a lens. The sharper the curvature of
the balloon lens the smaller its focal length. Pull strings attached to the
surface of the balloon to vary the thickness of the balloon lens. As there
are more sound signals arriving your ear your ear may hear very low sound
more clearly.
6. Quiet or far away sounds are hard to hear because sound energy spreads
out as it moves away from its source. However, by using a balloon filled
with carbon dioxide gas, you can focus sound waves to create a loud spot!
Put about 50 mL, of crushed dry ice into a glass soft drink bottle. Stretch
the neck of a round balloon over the top of the bottle. As the dry ice warms,
carbon dioxide gas slowly fills the balloon. If you prefer, place the bottle
in warm water to speed up the filling process. When full, remove the balloon
and tie the neck to prevent carbon dioxide gas escaping. You now have a
"lens" which you can use to focus sound. Balance the balloon on a coffee
mug. About one metre away on one side of the balloon, place a radio (or
other sound source) with the volume control turned down so that it is only
just audible. Move your ear around on the opposite side of the balloon. At
what point is the sound loudest? What happens if the balloon is removed when
your ear is at that point? What happens to the loud point when you move the
radio closer or further away from the balloon? Note: Carbon dioxide gas
molecules slowly pass through the sides of the balloon, so
fill the balloon just before using it.
26.8.0 Interference and diffraction of sound, beats,
stereophonic sound, interference of sound waves using an air column or
a stretched vibrating string
See diagram: 26.192
Sound waves show reflection, e.g. echoes, refraction, i.e. bend towards
the normal when pass into media in which their speed is slower, diffraction,
e.g. you can hear people talking around the corner communicate easily by
speech, even when on opposite sides of a large tree trunk, and form interference
patterns, e.g. beats.
Use 3 sound insulation boards with the same size. Drill a hole at the centre
of each board. Upright place the 3 boards parallel to one another. Adjust
their positions to make the 3 holes at one straight line. Place a watch
outside of the hole on the first board and press your ear close the hole
on the third board. You may hear the "tick tick" the watch emits clearly.
It shows the sound travels to the ear directly through 3 holes. Move the
middle board a bit to make the 3 holes not at a straight line. Although
the sound does not travel to your ear directly but you may hear the sound
still because the sound waves may round the obstacle to go ahead.
26.8.1 Beats, superposition of waves of different
frequencies
See diagram: 26.8.4.4
Superposition of sound waves of similar frequency produces pulsation called
beats that consist of booming sounds of wave reinforcements alternating with
quieter sounds of wave annulments. The number of beats per second depends
on the difference between the frequencies, e.g. Two beats per second will
occur with combined frequencies of 200 Hz and 198 Hz. Sound waves reflect,
e.g. echoes, refract towards the normal in media in which their speed is
slower, diffract, e.g. you can communicate easily by speech even when on
opposite sides of a large tree trunk, and form interference patterns, beats.
You hear different frequencies of vibration as differences in pitch, i.e.
higher frequencies as high notes and lower frequencies as low notes. If two
tuning forks with frequencies of 256 hertz and 254 hertz are sounded simultaneously
and at a certain instant an observer simultaneously receives a compression
from each fork, the observer hears a loud sound. One quarter of a second later
the 256 hertz tuning fork has gained one half of a vibration on the 254 hertz
tuning fork so the observer simultaneously receives a compression from one
tuning fork and a rarefaction from the other tuning fork. The compressions
and rarefactions annul, or partly annul, each other and the observer hears
minimum sound intensity. After another quarter second when one tuning fork
has gained one vibration on the other, the observer again simultaneously
receives two compressions and the sound is again of maximum intensity. So
during the time interval in which one tuning fork gains one vibration on
the other, the sound intensity passes through one cycle of change. i.e., one
beat is heard. There will be two beats per second because the 256 hertz tuning
fork makes two vibrations more than the 254 hertz tuning fork. If two sources
of sound of frequencies f1 and f2 are simultaneously emitting sound waves,
then the source of higher frequency, f1, gains one vibration on that of lower
frequency (f1 - f2) times per second and an observer hears (f1 - f2) beats
per second. The number of beats per second is equal to the difference between
the frequencies of the two sources.
If two notes of slightly different frequencies are sounded together they
interfere and periodically produce a loud sounding large amplitude called
a beat. Beats are used by piano tuners to tune instruments. If two wave
trains of frequencies 4 and 5 hertz are propagated so that each particle
is subject to the joint action of the two waves, the displacement at any
instant of any particle will be the algebraic sum of the separate displacements
due to each wave. In the diagram, Curve 1. shows for a given particle the
time displacement graph due to the wave train of frequency 5 hertz. Curve
2. is the time displacement graph for the wave train of frequency 4 hertz.
The graphs are drawn in each case for an interval of two seconds. At an instant
represented by the point A, the displacements, AB and AC, due to the two
separate waves are both to the same side of the mean position of the particle
and its resultant displacement at this instant is AD in Curve 3., equal to
AB + AC. At the instant of time represented by the point E, the displacements
due to the separate waves are to opposite sides of the mean position of
the particle so the resultant displacement is EH = EF + (- EG). Curve 3.
is the resultant time displacement curve for any particle. The resultant
displacement is greatest when the displacement due to the waves assist each
other. This waxing and waning of the resultant amplitude due to the superposition
of two waves of like kind but of different frequencies and is called beats.
26.8.2 Interference of sound waves with tuning forks
Two sound waves of the same frequency and amplitude may give rise to easily
observed interference effects at a point through which they both pass. If
the crests of one wave fall on the crests of the other, the two waves are
said to be in-phase. In that case, they reinforce each other and give rise
to a high intensity at that point. However, if the crests of one wave fall
on the troughs of the other, the two waves will exactly cancel each other.
No sound will then be heard at the point. The two waves are then 180o,
or a half wavelength, out-of-phase. Intermediate effects are observed if
the two waves are neither in phase nor 180o out-of-phase, but
have a fixed phase relationship somewhere in between. At the certain condition,
two or more sound waves interact and combine to produce a resultant wave
of larger or smaller amplitude.
Hold the handle of a tuning fork and knock it with a rubber hammer to start
its vibration. Touch the rim of a table with the top of the tuning fork.
Place the tuning fork upright near your ear. Gently rotate the tuning fork
around a vertical axis for a circle (360o). Take care of the change
in volume. The vibration of the tuning fork generates the vibration of the
table at the same frequency. They meet the condition of interference and
form the interference field. Rotate the tuning fork to change the distribution
of sound intensity. So you may hear the loudest sound 4 times and the lowest
(nearly silent) sound 4 times. Silent zones can sometimes occur near a
sound source, even when a sound can be heard further away. This happens
when sound waves speed up and are refracted as they pass through warm air.
The sound is deflected up and over a location causing a silent zone. If
the sound then hits a belt of cold air as it rises then it will be refracted
down again as it slows down.
26.8.3 Superposition of waves of equal frequencies
with tuning forks
See diagram: 26.8.4.1
Hold a vibrating tuning fork near your ear and slowly rotate it about its
shaft. Note the four positions in one revolution at which almost no sound
is heard. See in the diagram the ends, A and B, of the prongs as viewed
from above.
1. As the prongs approach each other, a compression forms at C and spreads
out in the directions shown by the arrows from C. At the same time the
rarefaction formed at R1 and R2 spread out as shown by the arrows from
R1 and R2. So in the regions of the dotted lines a compression and a rarefaction
arrive simultaneously and annul each other along these lines.
2. As the prongs move apart, a rarefaction forms at C and compressions
form at R1 and R2. The rarefactions and compressions spread out to annul each
other along the dotted lines.
3. So along the dotted lines the pressure re mains constant and these lines
are lines of zero sound. The four positions of silence in one revolution
of the fork correspond to the four dotted lines. The modifications of intensity
obtained by superposing waves are called interference effects.
26.8.4 Superposition of waves of equal frequencies
with loudspeakers
See diagram: 26.8.4.2
Mount two loudspeakers, A and B, near each other and operate them from
the same source of high frequency, e.g. 3 000 cycles per second. The sound
waves originating at each loudspeaker are superimposed in the region in front
of them. At those points at which a compression from one loudspeaker arrives
at the same instant as a rarefaction from the other loudspeaker, annulment
occurs and the sound intensity is zero. At points where two compressions,
or two rarefactions, arrive simultaneously, reinforcement results from
the superposition of the two wave trains and these points are regions of
maximum sound intensity. The thick and thin arcs represent the instantaneous
positions of the zones of compression and rarefaction from A and B. At
points marked x, annulment occurs and these points of zero sound intensity
lie along lines radiating from between A and B. The points of intersection
of two thick lines or of two thin ones are regions of maximum intensity.
The existence of the above pattern in the region in front of A and B can
be made evident by exploring the sound field with a microphone. It is found
that alternating zones of maximum and zero sound as the microphone is moved
across the sound field. You can use a sensitive flame to explore the interference
pattern by keeping the flame in a fixed position and slowly rotate the sources
of sound. The flame alternately dips and rises as the lines of maximum and
zero intensity pass over it.
26.8.5 Wave interference in water, drop stones in
water
Simultaneously drop two identical stones or marbles or golf balls into
a calm pool of water. An interference pattern similar to the above occurs
on the surface of the water. The ripples move out in circles. Where they
cross each other note the brief patterns of constructive interference, two
peaks at the same place at the same time (higher ripples) and destructive
interference, a peak and a trough meet at the same time (lower ripples).
26.8.6 Loaded tuning fork
Use two tuning forks with the same frequency. Wrap a piece of sticking
plaster around one prong of one tuning fork. Sound each tuning for separately.
Note that the loaded tuning fork has reduced frequency. Sound the two tuning
forks together. Note the throbbing sound due to the waxing and waning of
the resultant amplitude.
26.8.7 Resonating objects have same frequency as
source of vibration
Put two upright stands 50 cm apart and attach a string between them at
the same height. Tie the short lengths of string to seven metal washers. Hang
the washers on the horizontal string at the following hanging string lengths:
washer l (20 cm), washer 2 (15 cm), washer 3 (20 cm)., washer 4 (15 cm),
washer 5 (5 cm), washer 6 (10 cm). washer, washer 7 (5 cm). Start swinging
washer 7 and observe the other washers. Washer 2 and washer 4 starts swinging
with swing with washer 7. Repeat the experiment with washer 2 swinging first.
Repeat the experiment with washer 1 swinging first. Washer 3 starts swinging
with it. Washer 7 can be compared with the source of vibration and washer
2 and washer 4 have the same frequency of vibration. The same happens when
washer 2 or washer 4 is started to swing first. The washers that have the
same hanging string length will swing with the original swinging. The source
of vibration can increase its own vibrations, e.g. when wind blows on it.
26.8.8 Energy transfer between pendulums by resonance
See diagram 15.4.4.12
Study how the time taken for energy transfer between pendulums depends
on the following:
1. the distance between hanging points of the pendulums, and,
2. the length of the pendulums.
Suspend a 100 cm strong string between two stands. Attach two threads 2.5
cm each side of the centre of the strong string. Attach 100 g weights to
the end of each thread so that the length of the thread is 50 cm. Pull one
weight to the side through a 60o angle to the vertical. While
noting the time in seconds, release the weight so that it swings freely
back and forth as a pendulum but does not touch the stationary second pendulum.
The energy of the first pendulum transfers to the second pendulum. The first
pendulum swings less until it stops swinging and the second pendulum swings
more until it has the original swing of the first pendulum. Note the time
when the first pendulum stops. The energy of the first pendulum transfers
to the second pendulum. Note the time when the second pendulum stops. Note
the times for five transformations of energy. Calculate the average time
needed for one transformation of energy. Repeat the experiment by increasing
the distance between the hanging points of the pendulums. Repeat the experiment
by shortening the length of the thread.
Repeat the experiment by changing the initial angle of swing
Note how time of transfer depends on the following:
1. Distance between pendulums
2. Length of pendulums
3. Original angle of swing of pendulums
Note that the distance between pendulums affects the tension in the strong
string.
| Experiment |
distance
d |
length
|
angle
a |
Time 1
(sec.) |
Time 2
(sec.) |
Time 3
(sec.) |
Time 4
(sec.) |
Time 5
(sec.) |
Total
(sec.) |
Average
time
(sec.) |
| 1 (control) |
2.5 |
50 |
60o |
. |
. |
. |
. |
. |
. |
. |
| 2 (distance) |
10 |
50 |
60o |
. |
. |
. |
. |
. |
. |
. |
| 3 (length) |
2.5 |
100 |
60o |
. |
. |
. |
. |
. |
. |
. |
| 4 (angle) |
2.5 |
50 |
30o |
. |
. |
. |
. |
. |
. |
. |
26.9.0 Sound reproduction, loudspeakers, microphones,
amplifiers, recorders, mechanical gramophone, electrical reproduction,
photographic film, compact discs, lasers
Sound recording and reproduction, amplifier, transducer, microphone, loudspeaker,
stethoscope, spiral seashell, sound track, sound gate, sound head, magnetic
tape, stereophonic sound, sound level meter decibel (dB), music and noise,
Dolby sound, noise pollution, waveform analysis. The 3 types of recording
mechanisms are as follows: mechanical, magnetic and optical.
26.9.01 Transducer, carbon
microphone in a telephone
A transducer converts a physical quantity (e.g. sound, light, heat), into
an electric signal, or converts an electric signal into a physical quantity..
Transducers are used in microphones and loudspeakers (electroacoustic transducers),
photocells and accelerometers. A recording head may consist of a magnetic,
electric, mechanical or electro-optical transducer to record sound on magnetic
tape, compact disc or film. A passive transducer has only the incoming signal
as its power source but and active transducer has an additional external
power source for power gain.
A carbon microphone in a telephone has an aluminium diaphragm outside two
carbon blocks in a mixture of carbon granules. The carton blocks connect
to a power source and a receiver. Sound waves cause the diaphragm to vibrate
that in turn causes the carbon blocks to move together or apart and change
the current between the power source and the receiver.
In the receiver, the variable current from the microphone passes through
the coils of an electromagnet that exerts variable magnetic force on an
iron diaphragm to produce sound waves.
26.9.1 Direction of sound, microphone
Some microphones are directional and pick up sounds only coming from one
direction. Set up a microphone and speakers in a room. Position the microphone
at the front of the room with the speakers as far away from it as possible.
Watch someone speaking into the microphone. Does the sound appear to be coming
from this person or the speakers at the other end of the room? Next time
you are watching a film at the cinema, try to find where the sound is coming
from. Not all the speakers are located at the screen. Does the speech appear
to originate from the people on screen or from the speakers located around
the theatre? See if you can find where the speakers are and which sounds
(speech or music) are emanating from which speakers. Listen to a stereophonic
or quadraphonic sound system to experience surround sound. Next time you
are in a noisy car try to find where the sounds come from.
26.9.2 Microphone and loudspeaker
See diagram 26.9.2: Moving coil loudspeaker
Wind the thick insulated copper wire around the dowel to make a coil 3
cm in diameter. Then wire up a circuit consisting of the battery, the rheostat
and the copper coil. Glue a refrigerator magnet onto the cloth then hang
it at one opening of the coil. Complete the circuit. Note how the magnet
moves in response to the changing magnetic field that is produced in the
coil as you change the setting on the rheostat. A loudspeaker works in exactly
the same way as a microphone, but in reverse. An electric current from a
microphone flows through the coil in the electromagnet that has a central
pole and a surrounding ring pole. The force between the magnetic field of
the coil and the magnet makes the coil vibrate in accordance with Fleming's
left hand rule and the attached paper cone diaphragm vibrate to create sound
waves as it pushes and pulls on the air next to it.
26.9.3 Record sound with a cassette recorder, compact
disc and microphone
1. A cassette recorder consists of the protective plastic holder, the cassette,
and two reels to allow the magnetic tape to pass from one reel to the other
through an electromagnet recording head / reading head. Rewinding allows
repeated use. Sound is recorded on the tape with magnetized particles of
iron or chromium oxide. Electric current from a microphone that varies with
a sound wave passes through a metal coil in the recording head that causes
changes in e its magnetic field to rearrange the random pattern of the metal
particles on the "blank" magnetic tape into a pattern that can be read by
the playback head as a sound wave to be amplified by a loudspeaker.
Select a cassette container containing songs that you do not like. Unravel
part of the magnetic tape from the recorder and pass a strong magnet over
it. Play the cassette and the songs you do not like sound worse.
2. A compact disc, CD, stores sound as a binary code. represented by tiny
pits or bumps etched into a layer of aluminium surrounded by flat areas called
land. This is then coated with plastic for protection. When the laser beam
is shone at the disc some of it is reflected back by the smooth aluminium
land but not by the pits or bumps. Light reflected from the shiny underside
land is read as binary 1. Light that hits the pit or bump is scattered
and not reflected, so it is read as binary 0. The result is a series of
digital pulses to be converted to sound by a loudspeaker. The laser itself
does not touch the disc so it should not wear out. When the laser is tracking
the speed of needle as it goes from the outside disc near the centre the
disc spins at 500 revolutions per minute, towards the centre of the record.
When it is tracking near the edge it spins at only 200 rpm so the same relative
speed is maintained.
Let white light fall on the underside of a compact disc and note the diffraction
caused by light passing through the gaps between the bumps.
3. Microphones contain a transducer to change one form of energy into another.
This is actuated by sound waves. The microphone delivers electric signals
proportional to the sound pressure. Sound hits a diaphragm made of paper
or plastic and vibrates it. The vibrations are then converted into electric
current.
Make some recordings of different people speaking. Recite a few ditties
such as she sells seashells on the sea shore and Peter Piper picked a peck
of pickled peppers. Play them back and listen to the quality of the sound.
Listen for whistling and sound of breathing. Now try some different locations.
Make a recording outside, make one in a hard reflecting room and one in a
soft absorbing room. Find a windy place and make another recording. Again
listen to the recorded sound. Watch a few interviews on television and take
note of the different styles and types of microphones in use, e.g. "fluffy
dogs" (large fluffy microphones used outside) and lapel "mikes" (microphones).
Try to improve sound quality in your recordings. Recite at different distances
from the microphone. Try drinking some water to stop sound of breathing
and hissing sounds. Experiment by wrapping different types of cloth or sponge
around the microphone to cut out other unwanted sounds.
26.9.3.1 Analogue recording
and digital recording
In analogue transmission the characteristic of the transmission signal,
e.g. amplitude or frequency, varies in direct proportion to the received
sound or brightness of a picture. The hands of a clock is a form of analogue
recording. In digital transmission the information is transmitted in a series
of pulses thus eliminating unwanted noise. The pressure from a sound wave
can be sampled many times in a second and the values recorded in numerical
form using the binary code. The closer the sampling the higher the fidelity
of the sound recorded, i.e. more closely repeats the original sound. Later
this information can be translated into the analogue form in the receiver.
Digitally recorded information can be stored on a CD or sent through the internet.
29.9.4 Grooves in a vinyl disc gramophone record
1. A gramophone (US phonograph) reproduces sound using with a stylus or
needle that vibrates by following a groove on a revolving spiral disc. The
needle vibrates in the groove and vibrates a diaphragm. The sound produced
this way is then made louder (amplified) by the horn on an old gramophone.
The original stylus was like a thorn and could be kept sharp with a pencil
sharpener. With repeated use the groove became worn causing loss of accuracy
of the recorded sound and new sounds caused by dirt and dust. This is a mechanical
recording method.
2. Poke a pin through the centre of the base of a polystyrene or cardboard
cup. Set the record on a turntable and start the turntable spinning. Carefully
hold the pin in the groove on the record and listen to the record at the
opening of the cup. The sound recorded in the grooves is being picked up
by the pin and then turned into vibrations and transmitted by the cup. Try
the same activity with different sized cups. How does the size of the cup
affect the sound produced?
3. Cut a point on one end of a match stick. Cut the other end into two,
length wise for about 1 / 4 the length if the match stick. Fit a piece of
stiff paper into the split end. Hold the matchstick and paper point down
onto an old 78 rpm phonograph records turning on a turntable. You can hear
music coming from the paper. When you hold the match point in the grooves
of the phonograph records the lateral vibrations from the grooves are transmitted
to the paper. Vibration of the paper produces vibrations in the air that
carry to your ear drum, so you hear the sound.
26.9.5 Glass tube with an open end, using signal
generator
1. Connect the loudspeaker to the fan out [viz. outlet] of the signal generator
with a piece of leader and place the loudspeaker at the open end of the
glass tube. Turn on the signal generator and adjust it to the lowest frequency.
The lower the frequency, the lower it sounds. Gradually increase its frequency
slowly until the sound increases suddenly, here the air inside the tube
resonates with the sound of the signal generator so that a standing wave
forms at the lowest frequency inside the tube. The lowest frequency is called
the fundamental, denoted as f1. Measure the length of the glass
tube, denoted as L. f1 may be expressed as, v = f1w1,
where v is the velocity of travelling wave along the air column, i.e. the
sound spreading velocity in the air, w1 is wavelength, w1=
4L. Gradually increase its frequency slowly again until the sound increases
suddenly secondly. It shows that the air inside the tube and the frequency
of forced vibration meet the condition of resonance again. The second standing
wave forms, called harmonic wave, its wavelength, i.e. harmonic length denoted
as L1 and its frequency denoted as f2. List the top
4 resonance frequencies. The sound velocity is a constant under that temperature
and the glass tube has only one open end. So the frequency of the standing
wave of the air column inside the glass tube is limited. At the closed end
of the glass tube, the air molecules do not move, so. here must be the node
of the standing wave. At the open end, the air pressure is always equal
to the atmosphere pressure so here the air is not contracted, i.e. it has
no change in shape. So the open end must be the antinode of the standing
wave. When the air column emits the first standing wave, there are only one
node and one antinode in the tube according to the vibration of the fundamental.
When the air column emits the second standing wave, there are two nodes
and two antinodes and the frequency of vibration is as 3 times as the fundamental.
The vibration of the air column inside the tube with only 1 open end may
just form the standing wave whose frequency is odd number times of the fundamental.
2. Glass tube with 2 open ends, using signal generator
Methods are the same as above. The 2 ends of the glass tube are all open
so the two ends are all the antinodes of the standing wave. Corresponding
to the vibration of the fundamental, there are 1 node and 2 antinodes in
the tube, then 2 notes and 3 antinodes corresponding to the vibration of
2 times of the fundamental. Thus the vibration of the air column inside the
tube with only 2 open ends may form the standing wave whose frequency is
even number times of the fundamental.